I’ve started my math journey for about one year, and in these projects, I will show you some of the things that I have learned from Freya Holmer when she was teaching to her students at Future game.
These projects contain some of the assignments that she made for her students to solve after she taught them the concepts.
Using vector math to implement distance check
In this project object A within a customizable circle radius recognizes object B outside the circle as object B enters the circle.
Sinning dot product
In this project object A determines whether it (object A) is looking at object B or not.
The angle within which the object A satisfies the condition “looking at object B” can be customized.
Bouncy ray using dot product
In this project a ray is shot at an object and reflects as far as it is blocked on its way.
Using cross product to apply coordinate system
In this project cross product is employed to create a real-time coordinate system on a focal point of the user on the object at any given moment.